[MOD] Werewolf 2

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ElementalAlchemist
Post #977
Member
Date: 2:16 am, Apr 28 2009
Posts: 4


While this has your attention, I feel the need to point out that there are some changes (obviously). There are some bugs fixed, and there are some new features. (I got the repository a while after I started, so it should be noted that the while the bugs were fixed by the first commit in that repository, I had already been adding other features.)

There are some new roles (new roles-noun, plural. more of the same roles at higher numbers of users). The new additions are disableable in the configuration (read the config comment).

If he wants Mad Clog can contact me and submit fixes, etc.

Last edited by ElementalAlchemist at 1:51 am, Jul 30 2009

   

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